# Conditions

> Kinbarrow modding reference — content tree `b2f73c2ab65ff925`.

The 19 legal ids a field referencing `conditions` may use, enumerated
from the content tree the game boots with. The validator accepts exactly these.

| Id | Name |
| --- | --- |
| `ability_guided_weapon` | Ability-Guided Weapon |
| `blinded` | Blinded |
| `charmed` | Charmed |
| `deafened` | Deafened |
| `frightened` | Frightened |
| `grappled` | Grappled |
| `incapacitated` | Incapacitated |
| `innately_sorcerous` | Innately Sorcerous |
| `invisible` | Invisible |
| `paralyzed` | Paralyzed |
| `petrified` | Petrified |
| `poisoned` | Poisoned |
| `prone` | Prone |
| `raging` | Raging |
| `reckless` | Reckless |
| `restrained` | Restrained |
| `stunned` | Stunned |
| `unconscious` | Unconscious |
| `walking_flight` | Walking-Speed Flight |

